HypeVR full-time positions

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Title: iOS Engineer - HypeVR, San Diego, CA
 
HypeVR is a fast paced growing startup based in San Diego looking for software engineers to join the engineering/research team to drive the live action Virtual Reality experience to the next level. We are looking for a highly talented and self-motivated iOS engineer to help us developing a user-friendly app that will bring our 6DoF video to the end users in the most effective way. 
 
For more info you can check out our latest collab with intel to bring the highest fidelity live action captured VR with full 6DoF:
 
 
 
Responsibilities

Design, code, and debug UI interfaces/architectures and mobile applications for iOS devices including mobile phones
Design scalable and secure UI frameworks and build reusable components
Ensure the performance, quality, and responsiveness of applications
Collaborate with other team members to define, design, and ship new features
Identify and correct bottlenecks and fix bugs
Help maintain code quality, organization, and automation
 
Requirements

Comfortable with working individually
Comfortable with solving problems individually
Proficient in SWIFT, with a good knowledge of its ecosystems
Greater than 2 years of experience in iOS Mobile App development
Understanding of Apple’s design principles and interface guidelines
Solid understanding of fundamental computer science concepts and object-oriented programming
Develop RESTful APIs to connect iOS applications to back-end services like AWS
Experience with performance and memory tuning using tools
Rapid learner who thrives in a fast-paced environment
Proficient understanding of code versioning tools (such as Git)
Have your own app in the app store that you can showcase to us
 
Education: BS in Computer Science or relevant engineering field.
 
Please contact jason@hypevr.com if interested.
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Title: Graphics Engineer - HypeVR, San Diego, CA

Responsibilities
Work within a team environment to propose, design, implement and test software for the next generation HypeVR 6DoF volumetric video player.

 
Requirements:
Fluent in C++ / C# / Unity / Unity Native Plugin

Strong familiarity in 3D graphics, like rendering pipeline and techniques, 3D math, linear algebra

Hands on experience working on 3D game development, such as audio/video, networking, animation, physics, performance optimizations.

VR/AR experience (Vive, Rift)
OpenGL / Direct3D / other 3D graphics API experience
 
Education: MS in Computer Science or relevant engineering field.
 
Please contact jason@hypevr.com if interested.
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Title: Computer Vision Engineer - HypeVR, San Diego, CA

Responsibilities:

HypeVR is looking for a computer vision engineer to develop solutions for 6DoF VR video. You will be writing software and coming up innovative computer vision algorithms.

Requirements:

You need to be knowledgeable in C++ and Computer Vision, also have experience in 3D reconstruction, Camera Calibration, Point Cloud Processing, Surface Reconstruction, Mesh Manipulation, Mesh Optimization, SLAM and VIO.

Familiarity in OpenCV, PCL, CGAL, VTK

Education: MS/PhD in Computer Science or relevant engineering field.
 
Please contact jason@hypevr.com if interested.
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